Normal Abilities
Zidane
Steal | Steals an item from an enemy. | 0MP |
Flee | Will cause your party to flee from the battle with 100% success. | 0MP |
Detect | Detect an enemy's items, making it harder to steal. | 0MP |
What's That!? | Causes a back attack in your favour. | 2MP |
Soul Blade | Draws out Zidane's weapons power. | 6MP |
Annoy | Causes trouble to the target | 4MP |
Sacrifice | Zidane sacrifices himself to give full HP and MP to allies. | 32MP |
Lucky Seven | If last no, in HP is 7, it does 7777 damage. | 6MP |
Thievery | Deals physical damge to a target. | 8MP |
Zidane's abilities are rather unique- they use little MP, but some (Annoy, Sacrifice, Lucky Seven) are utterly useles unless you're in a certain situation. Thievery is a good attack, because stealing increases damage. What's That!? is sometimes useful to buy you time, and Sacrifice is great if everyone's on 1HP.
Steiner
Darkness Sword | Does shadow damage, at a cost. | 0 |
Minus Strike | Damage=Max HP - Current HP | 0 |
Iai Strike | Causes KO | 0 |
Power Break | Reduces the target's attack power. | 0 |
Armor Break | Lower's target's defence. | 0 |
Mental Break | Lowers target's magic defence. | 0 |
Magic Break | Reduces the target's magic power. | 0 |
Charge! | Makes near death allies attack. | 0 |
Thunder Slash | Lightning enhanced physical attack. | 0 |
Stock Break | Reduces all targets to 1HP. | 0 | Climmhazard | Very powerful physical attack. | 0 |
Shock | Very powerful physical attack. | 0 |
Freya
Lancer | Reduces target's HP and MP. | 10MP |
Reis's Wind | Casts Regen on entire party. | 12MP |
White Draw | Replenishes all allies HP | 36MP |
Six Dragons | I *think* it switches HP. | 28MP |
Luna | Casts Berserk on allies and enimies alike. | 12MP |
Cherry Blossom | Non-elemental damage. | 46MP |
Dragon Crest | Does damage to all targets, depending on amount of Dragons defeated. | 16MP |
Dragon Breath | Strong Dragon attack. | ?? |
Freya's Techniques are a mix of attack and healing skills. Lancer slices down enemy HP and MP, which is always useful. Reis' Wind is a vital survival skill early on, casting Regen on everyone. All the "Dragon" skills are unusual- Dragon Crest does damage according to the Dragon monsters you've wasted, and 6 dragons...I'm not actually sure what it does, but it seems to switch HP figures.
Amarant
Curse | Makes a target weak to an elemental property. |
Spare Change | Damages enemy with Gil. |
Aura | Casts Auto-life and Regen on a target. |
Chakra | Restores one allies' HP and MP. |
Revive | Raises an ally from KO. |
Demi Shock | Does Gravity damage to one target. |
Secret Punch of Prophecy | Kills a single target. |
Like Freya, unusual. Chakra, Aura, and Revive are very useful for healing, whereas Spare Change and "Throw" are good, alternate ways of attacking, keeping your options open. Of course, Gravity Fist I love (Gravity damage is great on almost everything) and Secret Punch is like Odin's blade.
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